By Amos Byrne (GDES ’18)
I interned at C4M, a company that produces mobile games, and got to work on their release from earlier this year, the mobile freemium RTS Battleplans. The game was officially released on the app store in May, and has been producing regular updates with additional content, which I was fortunate enough to be able to contribute to.
In the game, the player controls squads of soldiers which fight in real time against other players’ pre-built “plans”. The game also contains a great many pre-built single player campaign plans for the player to progress through and sharpen their skills for multiplayer. The most exciting part of this internship was being able to design and create some of the more advanced single player campaign levels, as well as balance testing a large number of levels to be interspersed through the earlier sections of the game.