Champlain promises a lot of things to applicants and admitted students. The most alluring of all of these is the opportunity for internships. It was definitely what helped me make my decision three years ago. And now, while studying abroad in Montreal, I can say that Champlain did not lie. Industry internships are available to students who apply and yes – they are worth the three year wait.
By Amos Byrne (GDES ’18)
I interned at C4M, a company that produces mobile games, and got to work on their release from earlier this year, the mobile freemium RTS Battleplans. The game was officially released on the app store in May, and has been producing regular updates with additional content, which I was fortunate enough to be able to contribute to.
In the game, the player controls squads of soldiers which fight in real time against other players’ pre-built “plans”. The game also contains a great many pre-built single player campaign plans for the player to progress through and sharpen their skills for multiplayer. The most exciting part of this internship was being able to design and create some of the more advanced single player campaign levels, as well as balance testing a large number of levels to be interspersed through the earlier sections of the game.
By Scott Barter and Alex Frey (GDES ’18)
EDITOR’S NOTE: Scott & Alex interned at Champlain Montreal, helping to realize a long-held campus dream. Both are returning for the Spring session, so they’ll be here to tweak the project!
My internship this semester in Montreal was with Champlain College. I was tasked with creating a virtual reality tour of Champlain’s Montreal campus, using the virtual building as a showcase for the work of students who have been in Montreal previously. I was incredibly excited to be working in VR. As the most recent and most impressive emergent technology that will seriously affect the games industry, it’s important that I familiarize myself with the design process early on. Champlain has given me the opportunity to do so with quite a bit of personal design freedom.
Ever since I came to Champlain, I’ve been fighting. I’ve had a difficult road to travel and I’m not close to finishing; but it all started when I decided I wanted to be a Game Writer. Barely had I stepped foot into Accepted Students Day, did my soon-to-be writing professors inform me that the game writing specialization was gone. With it, they nearly dashed my hopes of ever pursuing the career.
It became this whole endeavor of trying to revive the specialization with a few peers, while improving on my own writing skills–not once did I ever give up on my goal. The whole reason why I chose an out-of-state college and left NYC, is because of Champlain’s Professional Writing program, and the college’s involvement in the video game industry. I knew that if I didn’t choose this school, it would be almost impossible for me to gain valuable information about the industry, and learning the ropes around it.
By Kayla Sawyer; Game Design, ’18
I’ve had the amazing opportunity of interning at Edoki Academy this semester. I initially had an interview with C4M Prod, but they recommended me to the company across the hall after learning about my skill set and interests. You never know what kind of connections you’ll make in Montreal!