The Emerging Media students (CCM301) toured The Plateau and Mile End neighbourhoods of Montreal looking for murals and street art installations. They did not have to walk far from the Academic Center, the massive paint-covered walls are everywhere thanks to the yearly mural and graffiti festivals that takes place in this part of town. The students gathered photographic and video material with several pro digital cameras. This content will be used for their next challenge: creating a live VJ Set that will mix visual content to music.
By Abigail Scott (MRKT ’20)
I chose Marketing as my major because I felt it was the best of both worlds; I could remain creative while also having a wide variety of career paths. Unfortunately, on the path to having a creative career, I feel like there have been a lot of classes that I really struggle to get through. Don’t get me wrong, I understand the importance of accounting, it’s just not something I easily can grasp. That’s why when choosing my classes for this semester in Montreal I really wanted to take advantage of the creative atmosphere of the city. I immediately knew that I wanted to take Emerging Media in Montreal. I wasn’t exactly sure of what the class entailed but I knew that the Marketing sphere is always adapting to new technology and media so I thought it would fit perfectly with my major. Previously, I had taken the Digital Marketing class for my minor. We had briefly talked about virtual reality and voice search as new platforms for marketing. Having very little experience with virtual reality I thought it would be beneficial to take a class that would introduce me to this and other media that could be crucial to my future career.
I spent two semesters in Montreal, and staying here was was a great choice. I got to go on more company visits, get taught by a Ubisoft employee, and more relevantly, I got to take another internship. This semester I got to work at a company called Pixelz, on a game titled Cefore, a demolition puzzle game (that’s also available now on Steam Early Access). My main function for most of the internship was creating a system that records GIFs of gameplay and gives the user the ability to upload them to Imgur and share them on Reddit and Twitter. Continue reading
I worked at Edoki Academy, a well-oiled machine which churns out multiple games a year while maintaining their main product: Montessori Preschool. Montessori Preschool is a subscription-based service which provides over 10,000 users with a plethora of mini-games designed to teach children in ways they’ll find fun and interesting. With this, users can learn the basics of math, English/French, Mandarin, and practical applications such as taking care of a pet. Along with this, anyone who subscribes to the service is also given access to all of the company’s other games. These other games range from beginner programming skills in Code Karts to gardening in Montessori Nature. Edoki has a catalog of over twenty-five games each of which has their own teaching point and helps teach children basic problem-solving. While interning there I filled many roles for the company, the primary one being a translator for the company’s emails. Creating English versions of their PDFs for their subscribers who do not speak French. This is what I did for the majority of my time at the company, but it was by far the most lenient duty I had. By which I mean that unlike many of the other jobs I had done this one had no real constrictions, and thus I was able to express my creativity in the formatting. Continue reading
By Sophia Penna (GDDM ’19)
Over the course of my time studying at the Champlain Montreal Campus I held an internship at Rank Media Agency as their graphic design intern. Rank first opened their doors in 2009 and has grown to an international scale. As a design agency they work with their clients helping them to grow their businesses, through creative design and custom marketing strategies based on their goals. Rank works with their clients to build upon their brand through an integrated approach where creativity meets technology. The staff is welcoming, helpful, and in constant communication.
At Rank I was able to build upon the knowledge I had learned from my prior studies. I was assigned daily tasks that were later critiqued by my supervisor, Ryan. He would then review my designs with me and go through any revisions he recommended and why. Through the company chat channel, Slack, we would often send links to resources, files, and even color swatches when working on projects. Any clarifying questions could be easily answered through this chat system. This portal was used throughout the office to keep the interns in the loop of any office plans and activities. The design team has their own closed group as a way to communicate interesting websites to draw inspiration from as well as to arrange creative meetings. Continue reading
By Kyle Mays (California Lutheran University ’18)
When it comes to what my goals in life have been, the opportunities I’ve found often presented themselves to me in ways I wouldn’t have particularly chosen. In that way, I have chosen to take that as a lesson to be more excited for the times in my life that I didn’t plan for: Where things don’t go according to plan, and seeing how I am able to get to the same place I was going from where I ended up, or for finding a new place to go to with what I learned. For better or worse, I feel like this way I learn a greater amount about the world and myself. With all the highs and lows unexpected experiences that stem from the mystery of the unplanned unknown might bring me to, it all leads to me being whoever I become, wherever it ends up leaving me. I’ve accepted this as an inherent good aspect of life, even if it takes for some struggles to find the good it brought me. Continue reading
“Congratulations on becoming International Arms Dealers!” our new boss, Ryan, hollered as we came in for an initiation breakfast during the first week. With a little piece of context, this excitement makes a bit more sense.
As a company, IronBelly Studios makes most of their profit off of weapon assets for the Unreal Marketplace and Unity Asset Store. Their weapons have been used in a variety of popular games, such as Playerunknown’s Battlegrounds, otherwise known as PUBG. Additionally, they cover other client based requests related to development, 2D and 3D art, level design, user interfaces, and virtual reality. Continue reading
By Anna Steeley (FILM ’19)
This semester I interned at Eyesteelfilm, a documentary based production company in Montreal. The company was founded through making films with the homeless community and founded by Mila Aung-Thwin. Eyesteel creates a diverse range of documentaries such as Manic about a woman who sets out to find the truth about her father or A Note’s Ark, about Kiribati, where a community within the island must evacuate their homes due to extreme climate change.
[Throughout the Spring ’18 semester, Social Media Ambassador Amanda has explored Montreal and its many hidden corners. Here she gives her best reasons as to why students should consider coming up here with the Champlain Abroad program]
1. New way of living
Earlier in the week my Emerging Media in Montreal (CCM 301) class was lucky to visit the Rio Tinto Alcan Planetarium at Montreal’s Olympic Park just a short walk from the Viau metro station. We watched two shows: Space Next documented the past and predicted the future of space exploration, and EXO tracked humanity’s search for other forms of life in the galaxy.