Category Archives: Gaming Industry

The Internship Chronicles: Griffin Carlson

By: Griffin Carlson, Game Design ’21 Over the past months, I’ve had the privilege to get my first real taste of what it’s like to work in the game industry. This opportunity has all been because of Power Level Studios, a small team of freelancing developers overseen by Danny Forest, the company’s owner, and my […]

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The Internship Chronicles: Matthew Randolph

By: Matthew Randolph, Game Design ’21 I work at a small Indie studio known as Power Level Studios founded by Danny Forest. The company was founded in 2013 and released a game titled “Unreap Commander” in which the game pinned players against each other in an RPG style setting that heavily relied on strategy. Danny […]

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The Internship Chronicles: Tyler Lamon

By: Tyler Lamon, Game Design ’21 I recently got an internship at Power Level Studios as a Level Designer to assist in making the levels and world in the game Soul Reaper. Power Level Studios was founded by Danny Forest, who is my direct supervisor. Power Level Studios was founded in 2013 in Toronto, Ontario, […]

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The Internship Chronicles: David Jordan

By: David Jordan, Game Production ’21 My internship here in Montreal is at Ironbelly Studios Inc., a creative and technical service partner for game devs.  Essentially, Ironbelly provides art, animation, programming, and production services for indie game devs.  I worked alongside them to cooperate with many different devs on many different projects.  Ironbelly Studios began […]

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The Internship Chronicles: Simon Steele

By: Simon Steele, Game Programming ’21 During the Fall semester of my junior year, I worked at Ironbelly studios. Ironbelly was first founded by Ryan Wiancko in 2009. At the start, Ironbelly was mainly focused on trying to make three-dimensional art assets for both indie and AAA developers. With the number of assets that they […]

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The Internship Chronicles: Giancarlo Gioielli

By: Giancarlo Gioielli, Game Design ’21 While studying abroad in Montreal this semester, I was fortunate enough to land an internship at a small indie studio called Back to the Game. Back to the Game is known for developing and publishing several mobile games, as well as a piece of software called rob0 that specializes […]

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The Internship Chronicles: Ben Hubner

By: Ben Hubner, Game Programming ’21 Over this semester, I have been working at the company Back to the Game as a programmer. Back to the Game, also known as B2tGame, is a Montreal-based software development and game studio. Their previous games include Reach, a competitive puzzle game, and its sequel Reach VS. They have […]

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The Internship Chronicles: Jack Baillie

By: Jack Baillie, Game Production ’21 I have spent the past semester working for the indie game studio Artifact 5, A5 is based here in Montreal and does all of its business out of the gaming hub GamePlay Space. Artifact 5 was founded in 2014 by Samantha Cook, Ramy Daghestani, and Mohannad Al-Khatib. The studio […]

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The Internship Chronicles: Michael Foti

By: Michael Foti. Game Production ’21 My name’s Michael Foti, a Game Production Management student at Champlain College expected graduation May 2021. I participated in a semester long internship at Martov Co, a VR Game Development company based in Montreal now with two titles; Chiaro, and the Elixir of Life, and Forged. I worked alongside […]

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The Internship Chronicles: Ryan Littleton

By: Ryan Littleton, Game Design ’21 A few days ago, I was sitting down for lunch with a friend of mine when I had a bit of a realization. We’d both just finished up some work on Soul Reaper, the game that we’re working on for our internship, and decided to take our lunch breaks […]

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