By: Ben Hubner, Game Programming ’21 Over this semester, I have been working at the company Back to the Game as a programmer. Back to the Game, also known as B2tGame, is a Montreal-based software development and game studio. Their previous games include Reach, a competitive puzzle game, and its sequel Reach VS. They have […]Continue reading
By: Jack Baillie, Game Production ’21 I have spent the past semester working for the indie game studio Artifact 5, A5 is based here in Montreal and does all of its business out of the gaming hub GamePlay Space. Artifact 5 was founded in 2014 by Samantha Cook, Ramy Daghestani, and Mohannad Al-Khatib. The studio […]Continue reading
By: Michael Foti. Game Production ’21 My name’s Michael Foti, a Game Production Management student at Champlain College expected graduation May 2021. I participated in a semester long internship at Martov Co, a VR Game Development company based in Montreal now with two titles; Chiaro, and the Elixir of Life, and Forged. I worked alongside […]Continue reading
By: Ryan Littleton, Game Design ’21 A few days ago, I was sitting down for lunch with a friend of mine when I had a bit of a realization. We’d both just finished up some work on Soul Reaper, the game that we’re working on for our internship, and decided to take our lunch breaks […]Continue reading
By: Riley Dickerson, Game Production ’21 When I first interviewed for the position over Discord with my boss Martin Bradstreet, I wasn’t sure what to expect from this position. I knew I’d be the marketing intern, but I had no idea what that truly entailed until weeks later when I visited the company. Martov was […]Continue reading
By Julia Broman (Game Art ’21) This semester we’ve had the lovely chance to welcome someone from a completely different school into our Champlain Game Studio fold. Cole Swany is from the University of Indiana, and is studying Game Design there, but they don’t have many study abroad opportunities for his major. And so, he […]Continue reading
By Michael Foti (Game Producer ’21), Montreal Industry Coordinator
I’ve never been to a conference before. Sure, I’ve been to career fairs and Comicons, but never have I ever been to a large conference revolving around game developers, their games and companies. This lead to a whole new event that I wasn’t ready for, but pushed myself into having one of the best experiences I’ve had while starting in the game industry. Continue reading
By Michael Foti (Game Producer ’21) – Industry Coordinator Fall 2019
Champlain College does a great job of giving us opportunities on campus that allow us to make connections and spread our wings a bit. They give knowledge about real life experiences and examples from industry professionals and I’ve always been thankful for that. In the game industry, we’ve been taught connections can make or break your career. Knowing someone, even just connecting with them on a very basic level, helps your opportunities in the long run.
There is- in my opinion- no better feeling than creating a new relationship that can bring you further in life. So when I had the opportunity to go to multiple conventions and events in Montreal, I took it. While Champlain has events for you to meet many of the game industry’s professionals, it’s a different experience entirely meeting them in a more casual setting.
By Jonathan Vogt (PWRT ’20)
During the Fall 2018 semester, Jonathan interned with Champlain College as a Gaming Industry Coordinator at the Montreal campus.
I worked at Champlain College—you may have heard of it!—as a Gaming Industry Coordinator. It’s a position that didn’t exist for very long, necessitated by Champlain College’s growing involvement with the many game studios and publishers around Montreal. To have an entire role devoted to managing the college’s relationships with the game industry shows just how ingrained the college is with gaming across the city.
My work was varied and diverse: managing alumni creations, updating the college’s contacts, reaching out to studios for visits, internship opportunities, and play-testing sessions, and revamping the Montreal Game Studio’s image—whether that be creating the website, taking pictures for marketing, or crafting an entire marketing video for the studio. Continue reading
By Michael-Paul Ho-Kang-You (GPROD ’20)
During the Fall 2018 semester, Michael-Paul interned at Iron Belly Studios as an Associate Producer.
Ironbelly Studios is comprised of a talented, passionate and dedicated number of game developers from all corners of the globe. The studio focus is on creating high-quality entertainment experiences as well as providing outsourcing services at a fraction of the cost seen elsewhere, such as 2D, 3D, Animation, UI, VR, LD, and Archviz. IronBelly was founded in 2009 and located in Montreal, Canada.
During my Fall semester of 2018, I interned at Ironbelly Studio in Montreal, Canada as an Associate Producer having Adrian David as my supervisor. He is the Vice President of Internal Operations at Ironbelly Studios. Throughout my time at Ironbelly Studio, I had a few responsibilities at Ironbelly such as: Continue reading