Tag Archives: game design

The Internship Chronicles: Kyle Mayes

By Kyle Mayes (California Lutheran University ’18)

When it comes to what my goals in life have been, the opportunities I’ve found often presented themselves to me in ways I wouldn’t have particularly chosen. In that way, I have chosen to take that as a lesson to be more excited for the times in my life that I didn’t plan for: Where things don’t go according to plan, and seeing how I am able to get to the same place I was going from where I ended up, or for finding a new place to go to with what I learned. For better or worse, I feel like this way I learn a greater amount about the world and myself. With all the highs and lows unexpected experiences that stem from the mystery of the unplanned unknown might bring me to, it all leads to me being whoever I become, wherever it ends up leaving me. I’ve accepted this as an inherent good aspect of life, even if it takes for some struggles to find the good it brought me. Continue reading

The Internship Chronicles: Conor & Amanda

By Conor Tully (GDES ’19) & Amanda Gates (GDES ’19)

“Congratulations on becoming International Arms Dealers!” our new boss, Ryan, hollered as we came in for an initiation breakfast during the first week. With a little piece of context, this excitement makes a bit more sense.

As a company, IronBelly Studios makes most of their profit off of weapon assets for the Unreal Marketplace and Unity Asset Store. Their weapons have been used in a variety of popular games, such as Playerunknown’s Battlegrounds, otherwise known as PUBG. Additionally, they cover other client based requests related to development, 2D and 3D art, level design, user interfaces, and virtual reality. Continue reading

23 Reasons to Study Abroad in Montreal

By Amanda Gates (GDES ’19)

[Throughout the Spring ’18 semester, Social Media Ambassador Amanda has explored Montreal and its many hidden corners. Here she gives her best reasons as to why students should consider coming up here with the Champlain Abroad program]

1. New way of living

College dorms can be boring. Picture this instead: hotel-style rooms, kitchens, and freedom. Continue reading

A Pizza Advice

By Kyle Mays (Multimedia – California Lutheran ’18)

Like the DemoNight I attended last week, this was event where my expectations had to be put in check in a great way, but for entirely different reasons. I hadn’t expected the alumni pizza night to be anything more than hanging out with past students while also getting free pizza. What I had not taken into account was the number of alumni that would show up, that they were nearly all full time developers at professional Montreal game studios such as Ubisoft and Rogue Factor, and that they were mainly there to talk to us!

The Q&A they hosted was full of solid and insightful advice on how to start looking for jobs upon graduating, their workplace environments, and necessary communication skills. Some of the best tips I heard included the importance of being able to read conversations you are having with recruiters at social events, and how important it is to try and be likable and relate to their interests rather than your own personal interest in getting a job from them. They stressed the importance of being able to put yourself out there and practice conversational skills as much as you can, and if you can’t do it on your own, go with a friend who might help keep the conversation flowing and accentuate the qualities you have that you might not even recognize. None of the advice felt like it was condescending or a show they put on for us: it felt really genuine and practical and I really appreciated it.

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Getting In The Game

By Kyle Mays (Multimedia – California Lutheran ’18)

Attending the DemoNight was a fascinating experience, mainly because I didn’t really know what to expect. I’ve never attended any sort of developer event like this before, and upon entering the show-floor I was hit with a wave of familiarity from convention parties I had attended in the past back home in California. I wasn’t expecting a stuffy, no-nonsense environment for a night of game demo presentations, but I guess I was not expecting it to be as casual and energetic so it was one of a number of pleasant surprises had that night!

Having not a whole lot of hard-asset skills and very little experience in the field of game-making I found it hard to squeeze into conversations myself, but it was refreshing to see how social the community truly is. Being able to grab a drink from the bar and just talk about aspects of the industry and personal projects with the level of enthusiasm and joy I saw in myriad developers dispersed all throughout the giant room was really invigorating. It felt thrilling just to be there!

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The Internship Chronicles – Josh

 

Josh Lanham (Game Design ’19) talks about his internship experience at Montreal indie studio, Norsfell, located in GamePlay Space in this vlog.

 

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A MEGA (Montreal Electronic Game Arcade) Weekend

Image from http://mega-mtl.com/#welcome

Alex Dalton (Game Producer ’19) had the opportunity to attend MEGA as part of his internship. Alex tells us all about the event.

When you first look at Montreal, you would probably see the vibrant history of the city. If you look carefully you would be able to see the thriving technology scene. From Place des Arts to Centre Phi, tech is everywhere. The game industry is thriving in Montreal. A number of students, myself included, have managed to land internships within the game industry. When I was seventeen, I wanted to be where I am right now. I work as a production intern for an indie studio in Montreal. The internship has been great and towards the end of the internship, I was given the opportunity to go to MEGA. MEGA or Montreal Electronic Game Arcade was an event similar to the concept of Penny Arcade Expo. MEGA was meant for developers to show off their projects and receive feedback. I had a good time. Continue reading

The Internship Chronicles – Nick

Nick Magnus (Game Design ’19) tells us about his experience interning at Edoki Academy during his semester in Montreal.

Over the course of this Fall semester, I interned as a Game Designer at a small company called Edoki Academy. Founded in 2010, Edoki Academy specializes in Educational Apps for children. The company has been releasing apps for the iPad since its release and has been supporting many of them with new updates periodically. There are less than 15 employees, so It is very easy to know everyone.

The company is housed in an office structure 10 minutes from the Mont-Royal station, which offers a variety of choices for morning coffee. The office space, which has just recently moved, consists of a single open space with 10 computers, with offices for the directors. My mentor, Léa Tabary, delegated most of my tasks to me as well as provided feedback on my work. Continue reading

Production II In Montreal Is A Game Changer

Matt Rhine (GDES ’18) plays his game, Avian Arena, with one of the industry guests from Ubisoft at the end of semester demo event.

By Matthew Rhine (GDES ’18)

Each and every year there is one class that gets every game development student riled up.  Production is our chance to simulate the video game industry in the classroom.  So you can imagine my excitement, to find out that I could take Production II while abroad in Montreal.  Montreal is a hub for the gaming community and industry, so my Production II professor, Aurelie Le Chevalier (https://www.linkedin.com/in/aurelielechevalier/), would come straight from her day job at Ubisoft (*internal screams of joy*) to mentor us as we worked in teams on our student games.   Continue reading

Champlain Montreal Turns 10!

By Karisa Desjardins (BUSA ‘16)

Our amazing student volunteers, who made everything possible! (Hannah Cartmel)

In 2007, Champlain College realized a long-held dream to open a study abroad campus outside the United States. Montreal, Quebec, Canada was chosen not only because of its eclectic mix of languages and cultures, but also due to the city’s exciting learning and professional opportunities in Emerging Media. Since then, Champlain Abroad Montreal has seen more than 600 students pass through its doors, placed 131 interns at companies like Ubisoft and Behavior, and now has over 20 alumni working and living in the city. With all of these achievements and more, it was time to celebrate!

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