Tag Archives: game production

A MEGA (Montreal Electronic Game Arcade) Weekend

Image from http://mega-mtl.com/#welcome

Alex Dalton (Game Producer ’19) had the opportunity to attend MEGA as part of his internship. Alex tells us all about the event.

When you first look at Montreal, you would probably see the vibrant history of the city. If you look carefully you would be able to see the thriving technology scene. From Place des Arts to Centre Phi, tech is everywhere. The game industry is thriving in Montreal. A number of students, myself included, have managed to land internships within the game industry. When I was seventeen, I wanted to be where I am right now. I work as a production intern for an indie studio in Montreal. The internship has been great and towards the end of the internship, I was given the opportunity to go to MEGA. MEGA or Montreal Electronic Game Arcade was an event similar to the concept of Penny Arcade Expo. MEGA was meant for developers to show off their projects and receive feedback. I had a good time. Continue reading

The Internship Chronicles – Alex

Alex Dalton (Game Production ’19) tells us about his internship at indie studio, Back to the Game, during his semester abroad in Montreal. Alex also had the opportunity to table the game he was working on at MEGA and MIGS.

When a student comes to Champlain College, what do you think they came here for? For many, it was the opportunity for a higher education. For me, it was all about the internship opportunity. Champlain College offered a number of connections that I could use to break into the highly competitive game industry. Upon arriving in Montreal I was thrilled to be starting my internship. Unfortunately for me, I did not find one for a few weeks but when I did, I hit the jackpot. I landed an internship at Back to the Game. Back to the Game or B2TG was founded by my boss Richard Rispoli, three months before I came around. The team was small, consisting of industry veterans. Richard worked in the game industry for fifteen years prior working on platforms ranging from PC to the Nintendo DS. Our lead programmer Ivan has been working with Richard for quite some time and I have become quite in awe of his programming skills. Back to the Game’s lead artist Michael is a quite and talented soul. Michael has worked on some great projects like Disney’s Zootopia and I have been honored to work with him. The same goes for everyone at Back to the Game. I could not be the producer I am today without the continued guidance of Richard.      Continue reading

Production II In Montreal Is A Game Changer

Matt Rhine (GDES ’18) plays his game, Avian Arena, with one of the industry guests from Ubisoft at the end of semester demo event.

By Matthew Rhine (GDES ’18)

Each and every year there is one class that gets every game development student riled up.  Production is our chance to simulate the video game industry in the classroom.  So you can imagine my excitement, to find out that I could take Production II while abroad in Montreal.  Montreal is a hub for the gaming community and industry, so my Production II professor, Aurelie Le Chevalier (https://www.linkedin.com/in/aurelielechevalier/), would come straight from her day job at Ubisoft (*internal screams of joy*) to mentor us as we worked in teams on our student games.   Continue reading

THE INTERNSHIP CHRONICLES – MAX

Max Sanel (Game Production’18) interned at Ironbelly Studios during the spring semester.

Ironbelly studios is a games company that offers services from 3d art, to level design, to programming as well as producing their own games. They have an office in Montreal where some of the members work, with the rest working remotely from all over the world. I’ve been interning there this semester, and it’s been an absolute blast. Continue reading

Champlain Montreal Turns 10!

By Karisa Desjardins (BUSA ‘16)

Our amazing student volunteers, who made everything possible! (Hannah Cartmel)

In 2007, Champlain College realized a long-held dream to open a study abroad campus outside the United States. Montreal, Quebec, Canada was chosen not only because of its eclectic mix of languages and cultures, but also due to the city’s exciting learning and professional opportunities in Emerging Media. Since then, Champlain Abroad Montreal has seen more than 600 students pass through its doors, placed 131 interns at companies like Ubisoft and Behavior, and now has over 20 alumni working and living in the city. With all of these achievements and more, it was time to celebrate!

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Gaming the City

By Laura Reilly (EGPR ’18)

Montreal is a huge gaming hub. What I mean by this is that Montreal is full of not only great game companies like Ubisoft or Compulsion, but Montreal is also home to some of the greatest gaming opportunities for either developers or those that just love playing video games. To name a few would be an understatement, so I’m here to name all of the different aspects of gaming culture here in Montreal!

  1. In the classroom

If you’re majoring in a division of the Game Studio, chances are your professors are developers themselves at different companies. For example, artists here learn VFX  from a developer at Behaviour, and two sections of Production ll learn from a producer and a gameplay programmer at Ubisoft! Since our professors are in the industry themselves, they have the firsthand experience of working in the industry to apply knowledge into the classroom. And if you’re lucky, they’ll invite recruiters to come and play your Production games! (Some are coming next week to see mine…help).

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Making the Most of MIGS

By Maina Chen (PWRT ’18)

A section of Ubisoft’s booth, featuring a VR glimpse into Watch Dogs 2.

For gamers coming up to Montreal in the Fall, one of the most talked about events other than the weekly game company visits, deals with prepping for the Montreal International Game Summit; classes are shuffled around and professors reschedule to accommodate. Titled MIGS for short, for three days in mid-November, MIGS is a gathering place for anyone interested in the game industry. With people appearing from Hibernum, EA, PlayStation VR, Microsoft, Playtika, Frima, Ubisoft, WB Games Montreal, Eidos Montreal, Ludia, and a bunch of indies; MIGS is open to those looking for future jobs.

In fact, they’re marketed not only to those already in the industry, but students like us who want to try stepping foot in that door. The price of the tickets is daunting, but with the Super Early Bird discounts, the price can be cut down 20 percent, and even more so for Student passes. I’ve had the pleasure of attending and have some words of advice to anyone looking forward to the 2017 edition.

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Spring Intern Wrap-Up

This Spring, three of our students participated in exciting Montreal-based internships that expanded upon their skills while helping to develop whole new experiences. Here’s what they have to say about it! Ben Lander (MCRM ’17) @ Nvizzio As a project management intern I was able to contribute to the organizational efforts of two projects at […]

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Play Time! Hibernum Game Testing

By Caitlyn Kenney (GART ’17) The Montreal game studio Hibernum extended a fantastic opportunity to Champlain students. Currently in development at Hibernum is their survival strategy game Zombie Cruise, and they asked if we would like to give it a whirl as QA (quality assurance) testers. Throughout the week we set up times to go […]

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Welcomed Visitors: Champlain @ Illogika

By Brian Hahn (GART ’17) This semester, we went to visit the game company illogika, a small indie company working on the game Subaeria, which is a rogue-like puzzle game. This company visit wound up being very different from the rest, since they gave us all the opportunity to sit down and talk with people […]

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