During the Fall 2018 semester, Jonathan interned with Champlain College as a Gaming Industry Coordinator at the Montreal campus.
Jonathan Vogt (PWRT ’20) at the Champlain Montreal campus.
I worked at Champlain College—you may have heard of it!—as a Gaming Industry Coordinator. It’s a position that didn’t exist for very long, necessitated by Champlain College’s growing involvement with the many game studios and publishers around Montreal. To have an entire role devoted to managing the college’s relationships with the game industry shows just how ingrained the college is with gaming across the city.
My work was varied and diverse: managing alumni creations, updating the college’s contacts, reaching out to studios for visits, internship opportunities, and play-testing sessions, and revamping the Montreal Game Studio’s image—whether that be creating the website, taking pictures for marketing, or crafting an entire marketing video for the studio. Continue reading →
During the Fall 2018 semester, Chris interned at Casa Rara, a game development studio in Montreal.
During my time studying abroad in Montreal, I interned at a small game development studio called Casa Rara. This amazingly weird place is where I learned so much about my major, game production management, and what it really means to be a producer in the real world. The studio started October 4, 2016, with an official start date of January 16, 2017. Casa Rara is made up of veterans from the gaming industry such as our creative director who worked on Papa and Yo, as well as our programmer who worked on Roller Coaster Tycoon World. Our producer, Tali, has had years of experience in regular film production as well as in virtual reality game production at Minority Media. Continue reading →
By Charlie Grabber (GPROD ’20) and Wes Weitzman (GDES ’20)
During the Fall 2018 semester, Charlie and Wes both interned at Back to the Game.
Wes (far left) and Charlie (far right) with partners from Back to the Game.
During my time in Montreal, I worked as a Production Intern at Back to the Game. The company was founded by Richard Rispoli, an industry veteran who worked at EA Interactive and Ubisoft during his 15+ years working as a producer and project lead. I learned a lot about managing a team of 8-10 people, organizing schedules and keeping the project running smoothly via Trello, and how to organize and prioritize multiple clients for a service-based product.Continue reading →
Double Stallion was founded in 2013, and was helped along in its inception by the game company incubator Execution Labs. Their first two games were mobile: Big Action Mega Fight! was released on iOS and Android in 2013 and OK K.O.! Lakewood Plaza Turbo! was released in 2016. That game is actually a property that Double Stallion partnered with Cartoon Network to create based on their show OK K.O.! Let’s Be Heroes. During development on two of these games, Double Stallion moved on to start their most recently released project: Speed Brawl. Continue reading →
I’m going to be honest: I really didn’t think Montreal would have a huge impact on me. I just figured it would be another semester, albeit with a lot of new, fun experiences in a totally new place.
That didn’t happen. If anything, this semester had the most impact on me out of any I’ve had at Champlain, since it allowed me to get to know myself for, really, the first time in my life.
Going abroad meant depending on myself, in a lot of ways: making my own food, commuting to work, and living apart from the big college community I was used to. It also meant spending a lot of time by myself, which, as a social introvert, sounded perfectly ideal to me. Continue reading →
When I crossed the bridge into Montreal back in August it suddenly hit me that this is where I would be until December. I have previously worked at an overnight summer camp that would keep me away from home for two months during the summer, but somehow I was still a little apprehensive about being away from everything that was familiar for so long. It had been easy for me to say that Burlington was only an hour or so away so Montreal wouldn’t be too different until I arrived. The first week here I quickly realized that I was going to be living in a city with it’s own rich and unique culture. Almost immediately, I fell in love with the city and those who formed its unique culture.
I have deeply rooted faith that purposefully placing yourself outside of your comfort zone creates an environment that nurtures growth. If we were comfortable all the time, we would never test our limits and see what we are truly capable of. During my time in Montreal, there were definitely challenges that pushed me out of my comfort zone. For me, speaking French is something that makes me wildly uncomfortable. I studied French for three years in high school and picked it up again this semester. I can read quite a few things and understand when someone speaks to me. However, speaking was always difficult because I felt I would look dense or say something wrong. Continue reading →
When I initially came to Montreal, I was a bit wary of the supposed “lack” of student activities. There wouldn’t be any clubs up here, and I thought because of that, there wouldn’t be as many events to go to. Where were the volunteer sessions? The trips downtown? The free food???
Lucky for me, I was immediately proven wrong. Champlain Montreal constantly has activities going on and (even luckier for me) tons of those activities involve free food. Continue reading →
One of the trends I’ve noticed while being in Montreal is that teachers will go out of their way to bring the class into the community of Montreal. All of my classes have had outings into the city to museums, cinemas, walking tours, and more. As someone who finds it really hard for concentrate on one thing for a really long time these types of classes really help me stay
focused and understand the content we are given to learn.
One class that has had a lot of these outings has been CCM 301: Emerging Media and Innovation. Earlier in the semester the class went to the PHI Center for an exhibition with a variety of virtual reality art pieces. Manic, one of the more popular VR pieces, is actually based on a documentary movie of the same title. It was filmed and directed by Kalina Bertin, a Montreal artist who later in the semester was kind enough to come talk to us at the academic
center after a screening of the documentary. Continue reading →
Among the many off-campus activities I participated in this semester, there are none that I enjoyed more than the company visits. While many of our visits are simply tours of the establishment, some are more personal. Even the tours opened up untold secrets of the game industry, and new possibilities for networking. This all packaged into a single trip in which we explore the city of Montreal just a little bit more. Parties set up by companies/studios or events and conventions such as MEGA or MIGS allow even more networking and communication through direct conversations. Continue reading →
Social Media Coordinator, Claire Yeash, spoke with the producers in Montreal during the Fall 2018 semester about the city, the study abroad process, internships, and what it is like to be a producer.
Montreal is one of the biggest gaming hubs in the world; it is the largest city in game development in Canada, a country that ranks third in the world for games.
The producers in Montreal during Fall 2018
Developers from all over flock to this great city, and with over 150 indie companies and multiple AAA studios such as Ubisoft, Square Enix, and EA, there is a huge video game community. In addition to a great networking advantage, students who study in Montreal can gain valuable experience in a professional studio, attend interesting classes that improve students’ skills tenfold and dive into the culture of Montreal.