Tag Archives: vermont

Experiencing Emerging Media

By Abby Scott (MRKT ’20)

One of the trends I’ve noticed while being in Montreal is that teachers will go out of their way to bring the class into the community of Montreal. All of my classes have had outings into the city to museums, cinemas, walking tours, and more. As someone who finds it really hard for concentrate on one thing for a really long time these types of classes really help me stay
focused and understand the content we are given to learn.

One class that has had a lot of these outings has been CCM 301: Emerging Media and Innovation. Earlier in the semester the class went to the PHI Center for an exhibition with a variety of virtual reality art pieces. Manic, one of the more popular VR pieces, is actually based on a documentary movie of the same title. It was filmed and directed by Kalina Bertin, a Montreal artist who later in the semester was kind enough to come talk to us at the academic
center after a screening of the documentary. Continue reading

A Foot in the Door: Company Visits

By Emmett Friedrichs (GDES ’20)

Among the many off-campus activities I participated in this semester, there are none that I enjoyed more than the company visits. While many of our visits are simply tours of the establishment, some are more personal. Even the tours opened up untold secrets of the game industry, and new possibilities for networking. This all packaged into a single trip in which we explore the city of Montreal just a little bit more. Parties set up by companies/studios or events and conventions such as MEGA or MIGS allow even more networking and communication through direct conversations. Continue reading

A College Student’s Guide To Chinatown – Rian Atherton

By Rian Atherton (California Lutheran University ’18)

In order to talk about Chinatown, you have to first delve into the History and the customs of the people living there. Now you don’t have to be an expert on Chinatown but you should at least familiarize yourself with some of these basics. One of the most important things you need to realize if you are visiting Chinatown is that everything here is a bit different. Like all immigrant areas, the people here have brought some of their customs and traditions from overseas. First and foremost of these is that the elderly take priority sometimes you may be in a shop and you may be first and an old Chinese man or woman will walk in and a slew of rapid-fire Cantonese will fire out faster than a bullet train. Don’t be offended but you are no longer the priority, it has nothing to do with you and everything to do with the fact that they probably have known each other for decades and the Chinese have a deference for the elderly that western countries lack.  That being said, it is worth the wait because the food in Chinatown is absolutely divine.

Continue reading

The Internship Chronicles – Ryan Place

By Ryan Place (GDES ’19)

I worked at Tuque Games, a small game development studio situated in Montreal. Tuque is just coming off the heels of releasing their first original game, Livelock back in 2016. With the success of Livelock, the team has decided to amp up production and dive into a much more ambitious and exciting new unannounced project.

During my time with Tuque I worked under the Lead Designer Kevin Neibert and the rest of the design team on their latest unannounced project. The majority of the work I did for the team dealt primarily with player experience. In the early days of my internship I was mostly on bug testing duty while I familiarized myself with the game and its mechanics. Over time my role shifted away from specifically bug testing and more toward player experience design (though with a bit of bug testing). Continue reading

The Internship Chronicles – Cyrus Burris

By Cyrus Burris (GPMG ’19)

During the Spring semester of my junior year in Montreal, I was afforded the opportunity to serve as a Production Intern at a game studio called LuckyHammers. LuckyHammers was originally founded in 2004 as a company called “Fidel,” but eventually rebranded to the current name after being acquired by the Stolo holding company. Throughout its existence, LuckyHammers has worked with many different relevant brands and properties, but has more recently focused on VR projects, and digital versions of tabletop games for PC and mobile. Continue reading

The Internship Chronicles – Calum Phillips

By Calum Phillips (EGPR ’19)

I spent two semesters in Montreal, and staying here was was a great choice. I got to go on more company visits, get taught by a Ubisoft employee, and more relevantly, I got to take another internship. This semester I got to work at a company called Pixelz, on a game titled Cefore, a demolition puzzle game (that’s also available now on Steam Early Access). My main function for most of the internship was creating a system that records GIFs of gameplay and gives the user the ability to upload them to Imgur and share them on Reddit and Twitter. Continue reading

The Internship Chronicles – Ben Cortijo

By Ben Cortijo (GDES ’19)

I worked at Edoki Academy, a well-oiled machine which churns out multiple games a year while maintaining their main product: Montessori Preschool. Montessori Preschool is a subscription-based service which provides over 10,000 users with a plethora of mini-games designed to teach children in ways they’ll find fun and interesting. With this, users can learn the basics of math, English/French, Mandarin, and practical applications such as taking care of a pet. Along with this, anyone who subscribes to the service is also given access to all of the company’s other games. These other games range from beginner programming skills in Code Karts to gardening in Montessori Nature. Edoki has a catalog of over twenty-five games each of which has their own teaching point and helps teach children basic problem-solving.  While interning there I filled many roles for the company, the primary one being a translator for the company’s emails. Creating English versions of their PDFs for their subscribers who do not speak French. This is what I did for the majority of my time at the company, but it was by far the most lenient duty I had. By which I mean that unlike many of the other jobs I had done this one had no real constrictions, and thus I was able to express my creativity in the formatting. Continue reading

The Internship Chronicles – Sophia Penna

By Sophia Penna (GDDM ’19)

Over the course of my time studying at the Champlain Montreal Campus I  held an internship at Rank Media Agency as their graphic design intern. Rank first opened their doors in 2009 and has grown to an international scale. As a design agency they work with their clients helping them to grow their businesses, through creative design and custom marketing strategies based on their goals. Rank works with their clients to build upon their brand through an integrated approach where creativity meets technology. The staff is welcoming, helpful, and in constant communication.

At Rank I was able to build upon the knowledge I had learned from my prior studies. I was assigned daily tasks that were later critiqued by my supervisor, Ryan. He would then review my designs with me and go through any revisions he recommended and why. Through the company chat channel, Slack, we would often send links to resources, files, and even color swatches when working on projects. Any clarifying questions could be easily answered through this chat system. This portal was used throughout the office to keep the interns in the loop of any office plans and activities. The design team has their own closed group as a way to communicate interesting websites to draw inspiration from as well as to arrange creative meetings. Continue reading

A Student’s Guide to Chinatown

By Rian Atherton (California Lutheran University ’18)

In order to talk about Chinatown you have to first delve into the History and the customs of the people living there. Now you don’t have to be an expert on Chinatown but you should at least familiarize yourself with some of these basics. One of the most important things you need to realize if you are visiting Chinatown is that everything here is a bit different. Like all immigrant areas the people here have brought some of their customs and traditions from overseas. First and foremost of these is that the elderly take priority sometimes you may be in a shop and you may be first and an old Chinese man or woman will walk in and a slew of rapid fire Cantonese will fire out faster than a bullet train. Don’t be offended but you are no longer the priority, it has nothing to do with you and everything to do with the fact that they probably have known each other for decades and the Chinese have a deference for the elderly that western countries lack.  That being said, it is worth the wait because the food in Chinatown is absolutely divine.

Continue reading

The Internship Chronicles: Lizzy Hammond

Elisabeth Hammond (PWRT ’19) – Game Writer at Tuque Games

Working out the logistics of an internship was a long and arduous process for me that in volved many emails that mostly inquired whether or not it fit into my academic plan. Caught in the odd position of “not really a game designer,” but at the same time searching for a, more or less, game design internship, alongside having switched into the Professional Writing major my sophomore year of college, and thus having to double down on classes, I wasn’t sure if I was afraid of not being able to graduate on time or if I was afraid of not having the experience game companies so often seek from freshly minted graduates.

As it turned out, I didn’t need to worry about either.

Not only did an internship fit snugly into my academic plan so that I’d graduate within four years, but I was taken on not as a game designer, but as a game writer at Tuque Games. It seemed almost too good to be true, and I spent my winter break excitedly waiting to return to Montreal for a second semester and to see what my internship had in store for me. Continue reading